![]() Even Halo: The Master Chief Collection is exempt, and Fallout 76 isn’t going to pull in a crowd. It just feels weird to lock multiplayer into tiers that don’t include the latest games your audience would likely have an interest in. Xbox Live Gold 6 months Xbox Live Key UNITED STATES. Basically, it’s the tier you want, and the tier Microsoft is hopeful you will gravitate towards instead of its paltry Core offerings. Xbox Game Pass Ultimate 1 Month TRIAL Subscription (Xbox/Windows) Non-stackable Key GLOBAL. Ultimate does, but this tier comes in at $16.99 and includes the entire Game Pass library alongside day one access to all future exclusives. This becomes especially apparent when the Console and PC tiers - priced at $10.99 and $9.99 respectively - don’t include access to online multiplayer. Halo 5: Guardians instead of Infinite? Forza Horizon 4 in place of 5? Fable Anniversary over any of its superior sequels? I understand how Microsoft is pitching this range of titles as a solid introduction to the world of Xbox for a casual audience, but it appears to be an inferior option that only exists to push us into more expensive tiers. There’s always something new to play with Ultimate. It’s a solid selection of games, but I’d struggle to describe them as up to date or relevant for a service such as this. Play hundreds of high-quality games solo or with friends on console or PC.
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